In the above photo, my friend, Chris, is playing a little Star Wars Battle Pod. Video games are a prime source these days for feeling accomplished—provided we have some sense of progression in skills and scores.

Making art has it built in. I just finished editing the 100th episode of my show (plug: available on Tunes and at itsjustcalledtwobrothers.com) and it seems impossible we produced even this simple podcast for a hundred straight weeks. But most of the things we make come embedded with some sense of accomplishment. This makes us proud, confident, and capable.

It can also make us anxious, wondering if we can pull off a thing in the future, thinking we’re hacks, and that what we’ve made isn’t as good as the stuff we admire. The only solid advice I’ve taken to heart that seems to work for getting past too much of either good or bad feelings is to eschew both extremes and start working on the next thing.

It’s a Zen or Taoist approach, to be sure. It’s nice to feel the good things. But if we indulge in them, it stops the work or leads us to second guessing ourselves. Humility is helpful. If we care less that the things we made aren’t pleasing everyone, we can keep moving to the next piece. And when we feel proud of the things we’ve made, it’s better if we simply move on sooner rather than later and let that feeling motivate us to make more.