Sometimes it’s not easy. I feel tired, cranky, wishing I could get back home to keep working on projects, or more likely, reading a ton of articles and playing Minecraft. But these things are indulgent acts of self-comfort which, while soothing, aren’t very fulfilling.
Does that make sense? Acts that punch my dopamine button are addictive, and the feeling is a habit my monkey mind wants to keep getting. They’re easy, like getting drunk But the stuff that uplifts me more deeply, that gives me an abiding sense of satisfaction and accomplishment are hard. At least, they’re hard to start.
Similarly, withdrawing into my thoughts and flying on the autopilot of well-worn routines at work is easy. Engaging and supporting people around me is hard. But the former just leads to despair and ongoing dislike of my job. The latter can sustain me through a difficult shift and beyond.
It’s just like working on your creative thing: distraction is easy and a quick path to fun, but it doesn’t nourish you. It’s often harder to start working on creative work, but it nourishes you deeply.
A quick but perennial trope of art making: look at as much as you can, read as much as you can listen to as much music as you can. The eclectic approach doesn’t just feed your soul and demeanor, it supports your work with multiple sources, like a well-planned essay.
With deadlines always approaching of various degree, the best defense against both writer’s block and well-worn creative paths is a continually growing list of other creators we admire. And whom we want to steal bits from.
You Gotta Do Your Best, Except When You Don’t Know What That Is
It’s a simple equation, but not necessarily an easy one. You do your best work in any given situation—except when you exceed your expectations, or utterly fail to meet them.
What matters is that you dig dee enough to lose yourself in the creating. Flow will take care of both uncertainty and evaluating the past work. If you try to make something “great,” or similar superlatives, it’s a distraction. What you’re aiming for is to melt away judgment and doubt. That happens when you have a habit of falling into a piece and finding its soul, for lack of a more real term.
This takes time and practice. But it’s a common and easily understood phenomenon for creators of all types. You know when you’ve reached the point when you’re on the other side of it.
Sometimes it’s obvious. If you’ve spent some time building ideas and skills, you understand how deeply enjoyable and satisfying it is to exercise your creative muscles. But the barrier between that and getting started on any project or practice is often high and wide. We aren’t helping shrink it by making and consuming ever more targeted ways of distraction and passive entertainment.
Those things are plenty satisfying and enjoyable too. If they weren’t, we wouldn’t be so attracted to them. But they’re a different level of satisfaction and reward. They’re rarely deep, and sometimes frustratingly addictive. Creation, making, crafting are fulfilling and supportive in essential ways, but it can be hard to see that from the other side of the work.
It can help to keep that in mind before we start any specific activity that is inherently distracting. What seems hard in the beginning melts into satisfaction and flow as we do it. The things that are easy indulgences up front quickly become draining and even regrettable, sometimes. Try to remember that just starting a project or your daily practice is often enough to get over the hump, up the metaphorical stairs to a fulfilling place beyond. That’s worth upholding as a critical moment in your day.
Procrastination Is the Delight and the Horror of Artistic Life
I read articles to procrastinate more than any other activity. It’s cheap, time-consuming, and allows me to justify it—with no actual verity—by telling myself it’s research of some kind. Just today a few things I read were
Whether the game “Chinese whispers,” as “telephone” is known in the U.K., is racist (people were mostly unsure, but it is)
The Wikipedia page for the Tom Servo character on MST3K
…and several other things.
It’s definitely a problem. But possibly a problem I can get a handle on by being more aware of the habit. Chipping away at procrastination is an ongoing practice of reminding my monkey mind trivia can wait for breaks.
Few things are as satisfying as diving deeply into a realm of artistic experience you resonate with. Gaming, painting, books, film—there are depths beyond depths if you choose to explore beyond the surface experience of any art.
But, of course, it doesn’t change the raw experience any casual patron of the medium might have. It’s still the primary goal of any work of art to invoke some kind of reaction in the people who experience it. The filmgoer who watches The Green Book, say, shouldn’t be viewed as a lesser participant in the work than a scholar of cinema who understands layers of subtext and craft that went into the film’s creation. Most people don’t, after all. Every person deserves their personal experience without a requirement to study mechanics of creation or art beforehand, unless the thing is specifically designed for that purpose.
I think I mean to say that we can hope the deeper meaning behind our work is appreciated and understood by our audience. But a deep and personal connection, regardless of how studied the patron’s background, is the first and important thing in giving your work to the world.
Exciting Works From Michael Sailstorfer Connect Ordinary and Conceptually Fantastic
There are lots of sculptures to marvel over at Sailstorfer’s web site, and they range from static, pedestal-bound allegories to machines in motion to indoor-specific to outdoor manipulations. Expectations are twisted and new connections made in brilliant presentations that are simple on the surface but full of ingrained substance.
Take some time and poke around, Sailstorfer is masterfully repurposing things of contemporary society and rethinking their places.
Questioning Our Assumptions and What We Think We Know
Thinking about this meta-analysis of studies involving children asked to “draw a scientist.” More kids drew women as scientists over time, and girls drew them more often than boys, but it’s still encouraging for both diversity and perception of occupational roles.
Another thing I thought about, though, was the way it encourages us to question our assumptions about people and jobs. It’s a good thing to do that, and I wonder if art isn’t good training. We try to encourage each other to see with new eyes and to throw out what we think we know in favor of what’s there—and of what’s possible.
Sometimes It All Goes Horribly Wrong and There’s Sweet Diddly You Can Do About It
But the sentiment of the rest of his monologue (followed by an extended version of “Brazil”) is valuable. Sometimes you have to distract yourself in order to find your own happy moments. If that’s mambo, well, good. If it’s your work, even better. Let your art take over.