That’s a Troy McClure quotation above. The relevant idea I was thinking of was that artists get things made mostly on their own, from the depths of their own personal being. You won’t find a lot of writing defining art as channeling. We tend to think humans do it from within ourselves, even if divine inspiration used to be taken for granted. Artists were still always praised or berated as creators, not the lucky or cursed vessels of other beings with the real talent.
And what’s the point of inspiration without the work needed to bring it into being? You’re the factory worker as well as the visionary—at least the vast, vast majority of artists. It’s very human to make art and still human to work hard at it. It’s ironic: a play is still a work.
Keep it up, because you get the work made, and only you can make your kind of thing.
We always have a choice on whether to make art or not. I know it’s become a standard thing to say “I have to paint,” or write songs or books or dance, but it’s good to know you have to decide to bring something into the world. These are difficult thoughts to try to focus in on. It can feel like we have to create, and that intense, fiery desire makes it important.
But I think it’s more valuable to consciously—or deliberately—decide to make things than to hand wave away the choice. It’s definitely cool to believe someone is so monumentally driven by their artistic soul that they simply found themselves overtaken by its demands.
Cooler to me is the knowledge that it’s sometimes a struggle to come to the metaphorical drawing board and bring something new into the world made from small parts of it.
Just a periodic reminder and pep talk, here, to say you can get started on your thing at any time without judgment or expectation. Your art is your own, and starting work is the hardest bit. Once you’re going, it gets easier.
Give it a solid five minutes, that’s all. Anyone can do five minutes on a project. The trick is that five minutes is hard to cut off. Once you’re even a little into the work, you can often keep at it for an hour.
But any creation is good. The important thing is to start.
I did it again, left the blog too long and it was a little too late to post something yesterday. But it’s not that big a deal, I just resolve to be better in the future. Sometimes we miss.
I have a tendency to consider how much I haven’t done, rather than the opposite. But the only thing I think matters is what gets made. It doesn’t matter later what didn’t happen.
Optimist or pessimist, viewing how full my creative glass is misses the point most of the time. in the end, we only have this moment to make things and a possibility of making more in the future. What has passed can’t be re-lived. Recognizing I messed up a goal of mine—in this case daily blogging—is fine, as long as I leave it there and try again.
Humans are social creatures. We have advanced knowledge and achievement collectively by being able to interact. Humans don’t do well in solitary confinement, and we need some measure of contact with others to stay healthy and sane. To this end, we have parties.
Long story short: we had a party tonight. Friends came, some were shy, they engaged in the end and made a new experience for everyone by doing so.
Parties exist to lubricate networking and enhance acquaintanceship. They’re the place to let loose and freely express yourself. Hm. Sound familiar?
Well, of course, these metaphors applied to creation are what we expect to find when we work on projects, when we practice our craft. But you can’t force it. The stuff happens or it doesn’t. The piece comes together or you spend the evening in the corner watching the tv. The cool thing is, there’s always another party. And another day to work on a thing. Don’t sweat it if it doesn’t happen the first time.
There are a many small things that keep me from doing things i want—or in some cases, need—to do. One is looking foolish to others, and I’ve overcome that in large part. Another is worrying I’m not adequate to the task. And that one’s a bit harder to deal with.
Feeling “not good enough,” or imposter syndrome, or any other inferiority fear is common, and for artists it seems to afflict even masters. There’s something to be said for humility. There’s also failing to start or finish projects because of this fear, and that won’t do.
What’s seemed to help me is to not fight the fear when it comes. But also not to immediately distract myself with something else it avoid it. Just exist with it for a bit and tell myself it’s okay to fail. It’s okay to try. What matters is that a thing is brought into the world, not that it’s great. Usually I can start, at that point.
In the above photo, my friend, Chris, is playing a little Star Wars Battle Pod. Video games are a prime source these days for feeling accomplished—provided we have some sense of progression in skills and scores.
Making art has it built in. I just finished editing the 100th episode of my show (plug: available on Tunes and at itsjustcalledtwobrothers.com) and it seems impossible we produced even this simple podcast for a hundred straight weeks. But most of the things we make come embedded with some sense of accomplishment. This makes us proud, confident, and capable.
It can also make us anxious, wondering if we can pull off a thing in the future, thinking we’re hacks, and that what we’ve made isn’t as good as the stuff we admire. The only solid advice I’ve taken to heart that seems to work for getting past too much of either good or bad feelings is to eschew both extremes and start working on the next thing.
It’s a Zen or Taoist approach, to be sure. It’s nice to feel the good things. But if we indulge in them, it stops the work or leads us to second guessing ourselves. Humility is helpful. If we care less that the things we made aren’t pleasing everyone, we can keep moving to the next piece. And when we feel proud of the things we’ve made, it’s better if we simply move on sooner rather than later and let that feeling motivate us to make more.
Sometimes is failure. Sometimes is success. Usually more the former than the latter, but such is creation, maybe?
But one success you can count on is doing the work. Skipping out a day here and there is sometimes just life intervening in your best laid plans. But when we get lazy, hoo boy. Guilt and depression are my punishments, whatever my justifications.
But work now is a gift to future me. And motivation to push past anxiety and get something worked on is easier if I can remember how it feels to not do it. We remind ourselves what it felt like the last time we neglected the work.
On especially rough days, we can begin the Rule of 5: tricking monkey mind by promising we’ll just do 5 minutes on a project. The trick is that it’s never just 5 minutes, you feel the familiar pull of creation and the bliss of flow just a short reach away. Bam, you’re making again.
About the Author
Marcus is a maker of things and thoughts. He currently resides in Portland, Oregon.