A popular trope about writing mysteries is that the author starts with the ending in mind and writing the plot back to the beginning. It’s probably not used universally, at least not any more, but there’s a bit of a corollary to other art practices.
If you have an end in mind, or a grand vision of some kind, it’s easier to start moving toward it. The hard part is when your execution doesn’t match the image in your head.
I find if I start with that kind of overall vision, I can’t stay too wedded to the original concept. It’s easy to become disappointed and discouraged by my abilities, or to realize the original ending wasn’t really that great to begin with.
The thing I’m making may be better off going on another direction, entirely. It’s mostly about creating the map as you simultaneously make the territory.
Momentum Is Key to Getting Significant Amounts of Things Made
Now, whether getting a lot of art happening means any of it is stuff you like is another matter, but it does seem to hold true that if you make a lot, you get better and you end up with plenty of good stuff. I do apologize for using such generic language on the site. I’m trying to think of art in multimedia ways—not the 90s sense of web-based video and motion graphics presentations, but the literal multiple media—to include my friends who are musicians and writers, as well as visual artists.
But in reference to the title above, I’ve found starting things is almost always harder than continuing things. It’s much better to have a thing I worked on yesterday and can do a bit more of today than to think about planning, conceptualizing, choosing materials, and facing a blank canvas/screen/page. Like, ugh.
One more trick that has worked in the past, born of being handed projects in art school: starting another iron warming before you have to pull the first one out of the fire may be the low-anxiety method of choice.
Also, following up on yesterday’s post: more people than I’d have thought understand what a minor existential crisis contains. I appreciate those people more than they know.
Strange Worlds That Exist in Half-Sleep and Dreams, and the Frustrating Difficulty of Bringing Them Into Reality
I often do these posts at the last shred of the day, when I’ve done everything I can for online classes and YouTube subs and there’s nothing to do but go to bed. Finishing the paintings and posts on my phone, though, often puts me in the twilight of consciousness. I’m falling in and out of sleep, sometimes, and it results in some amount of incoherent weirdness.
Harnessed properly, weirdness is a staple of art, and one of its draws. Mike Kelly’s installations come to mind. But on the edge of sleep and consciousness, it’s rarely anything more than half-formed. Things appear and disappear. My fingers type nonsense as I relax and rest them on the virtual keys. They make jagged strokes of color on the screen.
So the dreamlike weirdness that invokes or disturbs is, paradoxically, better created by the fully awake.
Sometimes it’s not easy. I feel tired, cranky, wishing I could get back home to keep working on projects, or more likely, reading a ton of articles and playing Minecraft. But these things are indulgent acts of self-comfort which, while soothing, aren’t very fulfilling.
Does that make sense? Acts that punch my dopamine button are addictive, and the feeling is a habit my monkey mind wants to keep getting. They’re easy, like getting drunk But the stuff that uplifts me more deeply, that gives me an abiding sense of satisfaction and accomplishment are hard. At least, they’re hard to start.
Similarly, withdrawing into my thoughts and flying on the autopilot of well-worn routines at work is easy. Engaging and supporting people around me is hard. But the former just leads to despair and ongoing dislike of my job. The latter can sustain me through a difficult shift and beyond.
It’s just like working on your creative thing: distraction is easy and a quick path to fun, but it doesn’t nourish you. It’s often harder to start working on creative work, but it nourishes you deeply.
The Best Part of Your Day Can Be the Moment You Act to Create
Sometimes it’s obvious. If you’ve spent some time building ideas and skills, you understand how deeply enjoyable and satisfying it is to exercise your creative muscles. But the barrier between that and getting started on any project or practice is often high and wide. We aren’t helping shrink it by making and consuming ever more targeted ways of distraction and passive entertainment.
Those things are plenty satisfying and enjoyable too. If they weren’t, we wouldn’t be so attracted to them. But they’re a different level of satisfaction and reward. They’re rarely deep, and sometimes frustratingly addictive. Creation, making, crafting are fulfilling and supportive in essential ways, but it can be hard to see that from the other side of the work.
It can help to keep that in mind before we start any specific activity that is inherently distracting. What seems hard in the beginning melts into satisfaction and flow as we do it. The things that are easy indulgences up front quickly become draining and even regrettable, sometimes. Try to remember that just starting a project or your daily practice is often enough to get over the hump, up the metaphorical stairs to a fulfilling place beyond. That’s worth upholding as a critical moment in your day.
Getting Past Your Need for Perfection and Finishing Your Work Is Vital
There’s no shortage of creativity coaches out there. Advice abounds on techniques and tools, finding styles, getting inspired and so on. I don’t think it’s stated enough that you should finish your things. People really do get stuck in attempts to make the best thing they can make.
In art school, you often have no choice about finishing pieces, because there’s a bloody deadline breathing down your neck with a fearsome fiery breath, and you’re going to damn well get your ass in gear. I think this is an advantage to paying money for art school. You get a set of projects and have to complete them.
I tend to believe you should:
Work. Exercise your praxis. Do the thing.
Finish the stuff you begin.
Make another thing.
It’s totally true that a lot of would-be artists/writers/musicians never get anything done because they can’t start. They’re so wrapped up in the vision and their (imagined) inability to match it, fear stops them cold. They’re the Never-Good-Enoughs.
Then there are those who start a boatload of things because, hey, art! But they never finish them because it’s hard to get through the boring middle part where you realize it’s a hell of a lot of work to complete things. These are the Forever-Beginners.
One secret I learned pretty fast is that your finished piece will never match your vision—except in extraordinarily rare circumstances. The artists who get a lot of shit done are very okay with this fact, and by getting a lot of stuff done, ironically, they get ever closer to matching their vision to their work.
it happens gradually, but you need things to compare to, and there’s nothing that shows your progress more than the thing you made three years ago, if you kept making things along the way. This is being simply an artist. You’ll learn how long you should take on a piece the more you make.
Reassessment Is Almost Never a Waste of Your Time, but We Don’t All Have the Same Amount of It
Evaluating your potential for the work is a good periodic activity. It can tell you whether you feel you’re doing your best, or if you’re spinning your wheels and it’s time to move on to try something different. But beating yourself up because you didn’t get enough done that day or week is a self-abusing trap, and you’re better off without it.
I’ve been thinking about a truism that’s both obvious and insufficient. It’s any variation of “we all have the same 24 hours.” I’ve used it here, even. But it’s not an equitable truism. Some of us are more limited by circumstance than others. Some have a part time job and a short commute with no children. Some of us have twins and a sick partner and family obligations. Our free time is unique to us. We may be able to carve out the slices at the edges, but we don’t all get the same range.
So we do what we can with what we have. It’s time, here in 2019, to reject the alienation, fear, toxic rage, and impotent social feeding of the past. It’s time to be nice to ourselves and become encouraging, more so than critical. It’s time to be honest about our resources and recognize that starting a thing, a creative project, is worth a lot. It’s a foundation, a place to build from, and our pace will—at least at the start—be what it is, slow or fast.
The impact of scaring ourselves deliberately is a magic trick of the mind. We aren’t the only ones who do it: I’ve watched our cat pretend I’m terrifying just to get a good chase vibe going through the apartment.
But we should acknowledge the delight that a little fear can bring. It motivates and stimulates, and we can apply the same principle to the work we do as creators. Go scare up some magical art moments.
If You Don’t Feed the Fire, You Can Only Work by the Light of the Embers
That’s my attempt to be quotable. Without sassy characters spouting this stuff, we’re left with titles. This one should be the retort of Jen, the younger sister of a cynical, burned-out musician named Josh. Hm.
Hold on, let me just write down this pitch for a show.
What I’m talking about, though, is making sure you have enough fuel to burn. Never mind inspiration, you need stuff to steal from. As much art as you can handle stuffed in you so it mixes into a stew with all the other art you see and hear.
Go to galleries, web sites, shows, concerts, forums, colleges, museums, streaming TV, magazines, libraries.
And then? I don’t know how or why, but unless you’re trying yo be like one specific person, your things come out different. Art magic.
A Virtual Mars Mission Proves You Only Need Your Imgination