Corollary to getting out into your town is an equally important duty to keep playing. Adults don’t make specific time to play so much, but it, too, feeds the creative furnace. Shared play is even better.
That’s him, lying in wait for an unsuspecting leg to pass by. He’s a curious boy, natural for a cat, of course.
But he does something with his curiosity. It’s easy for us to have whims, to imagine just checking something out on impulse, and sometimes it’s the real world around us, but now and then it’s a creative idea. Easy to imagine doing it, harder to get to work.
But for the cat, everything is potentially play. The closet seems mysterious when someone opens it unexpectedly, and even though he’s been in there before, he starts a game of it: the tiny room is rife with possibility. There could be anything in there, you never know. It’s brave to walk in and explore it, somehow.
Try approaching that creative curiosity the same way. It’s a game, it’s mysterious. Maybe others think it’s just a piece of paper. For you, it could be anything.
There’s a component of kids making art that isn’t always connected to adults doing it. We often see art making as work. Children just see it as play. Or, probably more accurately, they don’t think about it as anything, they just feel like creating stuff and do it.
It’s so easy to get in our own way, worrying about our skills or motivation. We fear the reception of the finished thing won’t be good. All that gets in the way. This is another case where focusing on process or praxis can help. You start something because you need to, and damn the finished thing that happens somewhere over there, beyond us, outside where we can see.
Once again, we may have a map: an outline, a sketch, a chord chart. But the path can always deviate, and you may or may not end up where you planned. It doesn’t matter. The hardest part is starting—the premise of Wonder Boys aside—and getting into kid mode might help you do it.